Five Mistakes You Have To Avoid During Mobile App Testing
Mobile app testing should be a critical step during the development of all apps however it seems there are many developers out there who sometimes shortcut the process in an effort to meet deadlines or rush a product to market. With the importance of the user-friendliness and effectiveness of all apps, if you want your targeted audience to love your product, knowing these five mistakes you have to avoid during mobile app testing is a must for every app developer.
The thing about mobile app testing is that it is not that simple. You have multiple parameters that need to be considered and tested. Then after testing and making adjustments you need to test again. All of this takes an enormous about of patience and time, which are two things that are typically lacking in today’s fast-paced world.
Top 5 Mistakes to Avoid
To be fair, to err is human. We all make mistakes. But, what we learn from those mistakes and how we apply that knowledge can determine our success in life. With that being said:
- Not prioritizing functionality – We all like pretty things. In the case of apps, there is a strong push with UI and by default that is something that many people focus on first and foremost when testing. While this is important, it is not the only important aspect. Just as important are the functional aspects of the app. After all, no matter how pretty something is, if it works horribly how much use will someone get out of it?
- Understanding app requirements – Everyone who tests the app should fully understand the complete requirements of the app. If not, how can the tester really make a good determination of whether the app meets the functional requirements that are intended?
- Not speaking the lingo – There is a very large advantage in having developers and coders test apps versus any Joe off the street; language. Mobile apps are a relatively new thing and there can sometimes be a problem with conveying properly what an issue is and when or where it occurs so that the developer will be able to fix it. At the same time, Joe offers the clean perspective of a user that you need sometimes therefore it can be wise to have a developer level person at the testing to help properly document problems as they occur.
- Capturing crash logs – This is something that must occur when you test. Crashes happen, but if they happen after you launch they cause headaches and negative emotions from your users. So, that means when a crash happens during testing it needs to be indentified and fixed which can be very difficult without the crash log. The testing procedures need to have a capture aspect in place to ensure it is not missed.
- Test all devices – Great testing means you are covering all of the possibilities that a user might face while you are using your app. For example, a lot of iPhone users have either an iPhone 5 or an iPhone 6. But what does your target audience use? What if you found out after the fact the 30% of your target users have an iPhone 4 and you never tested on an iPhone 4 which is why you were not aware of a glitch that causes a crash only on the iPhone 4. For Android based applications it is even harder, but more necessary because of the huge array of devices out there. This is not the type of thing that should be done after the fact because once you launch every review, both positive and negative, can have a big impact on the success of your app and it can be hugely detrimental to alienate users simply because they have a phone you didn’t bother testing on.
When most people create something the end goal is a quality product. Hardly ever do you go into something thinking, “Eh, I think I will half-ass this one.” For a business, good quality is a must because that is a reflection of your business and brand, unless you want a reputation as someone who provides shoddy products.
So when it comes to app development, one of the keys to quality is the testing phases. That is why knowing these five mistakes you have to avoid during mobile testing, and then avoiding them, are important if at the end of the day you want to produce a quality product that exceeds user expectations.